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Borderlands Made In New Haven Trophy Guide

Borderlands Made in New Haven trophy
PlayStation Bronze Trophy

Made in New Haven
Completed all missions in the Rust Commons

Here is the Borderlands Made In New Haven trophy guide which will help you complete every story and optional mission in the Rust Commons, the 2nd main area you get to in Borderlands.

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This Guide Contains:

Missions are how the story progresses and side missions are extra missions you can choose to complete all of which become available as you complete earlier missions and continue through the game. Certain side missions won’t be readily available as you will need to complete certain earlier missions so if there is a mission you want to complete then keep working through the game and they will all become available soon enough.

You have a set amount of rewards for completing the missions usually involving xp, cash and sometimes gear which you can either equip or sell depending on how well it suits your playstyle, build and character. Give the number of missions there are to complete in the Rust Commons I have broken them down into their own 2 categories which are:

 

If certain side missions prove overly challenging at first then you can always come back to them later if it helps when you will be a lot more powerful and hold gear which should mince your opponents.

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Story Missions

There are 21 story missions for you to complete in and around the Rust Commons which is the second main area in Borderlands, the majority of them are fairly short with a few that require a bit of either thinking or grinding to get through them properly. I have also done a guide for the final 3 missions in the game as I figured why not. The Story Missions in the Rust Commons are:

  1. Leaving Fyrestone.
  2. Getting Lucky.
  3. Powering The Fast Travel Network. (Listed as optional, but it’s mandatory).
  4. Road Warriors: Hot Shots.
  5. Road Warriors: Bandit Apocalypse.
  6. Power to the People.
  7. Seek Out Tannis.
  8. Meet ‘Crazy’ Earl.
  9. Get Off My Lawn.
  10. Hair of the Dog.
  11. The Next Piece.
  12. Jaynistown: Secret Rendezvous.
  13. Jaynistown: A Brother’s Love.
  14. Jaynistown: Spread the Word.
  15. Jaynistown: Getting What’s Coming to You.
  16. Jaynistown: Unintended Consequences.
  17. Jaynistown: Cleaning Up Your Mess.
  18. Another Piece of the Puzzle.
  19. Not Without My Claptrap.
  20. The Final Piece.
  21. Get Some Answers.
  22. Find The ECHO Command Console. Not required for Made In New Haven.
  23. Reactivate The ECHO Comm System. Not required for Made In New Haven.
  24. Find Steele. Not required for Made In New Haven.

Leaving Fyrestone

Quest Giver: Zed.
Location: Arid Badlands.
Rewards: 1,200xp.
Speak to Zed then head over to the Dahl Headlands border and speak to the Claptrap there to gain access where you then need to run up the hill and speak to Ernest Whiting to turn the mission in.

You will begin the Leaving Fyrestone story mission in the Arid Badlands but as it completes in the Dahl Headland it will count as a Rust Commons mission. Refer to the Made In Fyrestone guide if you want to see all of the Arid Badlands missions.

Getting Lucky

Quest Giver: Earnest Whiting.
Location: Dahl Headland.
Rewards: 2,400xp, $1,922, Shield.
Head to the marker killing at least 15 Bandits in the camp then rescue Lucky who is in a cell behind a few Badass Bandits so kill them then once you have access to the cell you can turn the mission in with Lucky.

Powering The Fast Travel Network

Quest Giver: Lucky.
Location: Dahl Headland.
Rewards: 2,376xp, $2,411.
This is listed as an optional mission, however, you need to complete it to advance the story so head to the 2 pylons, mantle up and throw the breakers then hit the master switch to turn on the fast travel network. Return the lucky and turn this optionally mandatory mission in.

Road Warriors: Hot Shots

Quest Giver: Lucky.
Location: Dahl Headland.
Rewards: 2,520xp, $2,153.
Get out into the Headlands and destroy 8 Runner Patrols which are the vehicles driving around the area. It doesn’t matter if you destroy them whilst you’re in a vehicle or on foot just as long as you destroy them. Return to Lucky once the 8 Patrols are down and turn the mission in.

Road Warriors: Bandit Apocalypse

Quest Giver: Lucky.
Location: Dahl Headland.
Rewards: 10,560xp, $9,646, Weapon Storage Deck Upgrade.
Get to the arena and kill the 2 Out Rider vehicles to spawn Mad Mel, a boss who will be easier to take down if you’re in a vehicle or have some decent on foot weaponry. Either way, with Mad Mel and his entourage dead, go through and speak to the Claptrap after the fight and enter New Haven. Run through to the marker and turn the mission in with Helena Pierce.

Power To The People

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 2,376xp, $2,411.
Make your way through New Haven turning on the power at each of the 5 designated points then turn the mission in with Helena once the power is on.

Seek Out Tannis

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 2,760xp, $2,700.
Head over and speak to Claptrap who grants you access to Rust Commons West a rough biome at the back of which will be Tannis who you need to turn the mission in with.

Meet 'Crazy' Earl

Quest Giver: Tannis.
Location: Rust Commons West.
Rewards: 2,880xp, $3,025.
Go down to the marker and through to Crazy Earl’s Scrapyard, shoot the gas bottles to clear the barricade in the small tunnel then continue through to Earl to turn the mission in.

Get Off My Lawn

Quest Giver: Crazy Earl.
Location: Crazy Earl’s Scrapyard.
Rewards: 4,320xp, $3,025.
Get to the marker and ensure you kill at least 3 Spiderants and 25 Bandits then once everything is dead, return to Earl and turn the mission in.

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Hair Of The Dog

Quest Giver: Crazy Earl.
Location: Crazy Earl’s Scrapyard.
Rewards: 4,950xp, $5,082.
Return to Rust Commons West and make your way to Treacher’s Landing where you need to kill Bandits who have a random chance of dropping Bottles of Booze. You need to collect 24 Bottles of Booze for Earl who you can turn the mission in with once you get back to Earl’s Scrapyard.

The Next Piece

Quest Giver: Crazy Earl.
Location: Crazy Earl’s Scrapyard.
Rewards: 6,480xp, $8,500.
Speak to Earl then head Krom’s Canyon, fight your way through and take down Krom who is on a turret firing down at you so use the buildings and metal sheeting on the walkways for cover. Sprint up the ramp and destroy the turret to kill Krom. You can then loot the vault piece from the chest which you need to take to Tannis in the Rust Commons West biome.

Jaynistown: Secret Rendezvous

Quest Giver: Tannis.
Location: Crazy Rust Commons West.
Rewards: 3,480xp, $5,331.
Once you have spoken to Tannis, go to the border and speak to Claptrap who will lower the bridges allowing you to access the Cauldron. Squeeze through the gap, take out the Spiderants when they aggro before speaking to Taylor Kobb to turn this mission in.

Jaynistown: A Brother's Love

Quest Giver: Taylor Kobb.
Location: Rust Commons East.
Rewards: 6,264xp, $10,662.
Get down to the marker and kill Jaynis Kobb as well as the other Bandits in the local area then return to Taylor and turn this mission in.

Jaynistown: Spread The Word

Quest Giver: Taylor Kobb.
Location: Rust Commons East.
Rewards: 1,740xp.
Head back to New Haven and speak to Erik Franks to turn this mission in.

Jaynistown: Getting What's Coming To You

Quest Giver: Erik Franks.
Location: New Haven.
Rewards: 4,872xp, $15,993.
Head down to the container and turn the mission in at the control panel.

Jaynistown: Unintended Consequences

Quest Giver: Container.
Location: New Haven.
Rewards: 3,480xp.
Kill the Midget inside the container and the subsequent Bandit ambush before reporting back to Helena Pierce to turn this mission in.

Jaynistown: Cleaning Up Your Mess

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 13,392xp, $30,062.
Head to the Cauldron in the Rust Commons East biome and kill Taylor Kobb who is at the back of a heavily fortified Bandit camp guarded with Gatling and Rocket turrets so grab a Sniper Rifle if you have one. Once Taylor is dead go to the marker and speak to the Claptrap to turn the mission in.

Another Piece Of The Puzzle

Quest Giver: Claptrap.
Location: Rust Commons East.
Rewards: 10,440xp, $15,993.
Enter the Trash Coast then head round to the marker and kill the Rakk Hive which is easier if you aim for the eyes on either side of its head. With the Rakk Hive down, enter the passage and loot the Vault Key Piece from the chest which you need to take to Tannis in the Rust Commons East to turn the mission in.

Not Without My Claptrap

Quest Giver: Tannis.
Location: Rust Commons East.
Rewards: 10,800xp, $5,970.
Go to Old Haven then fight through to the South East corner jumping across the gap to the platform taking out the Crimson Lance along the way. Once the Lance are all dead, hit the keypad to bring Claptrap down who you can then turn this mission in with.

The Final Piece

Quest Giver: Claptrap.
Location: Old Haven.
Rewards: 15,360xp, $29,959.
Head to the Salt Flats and destroy 4 Patrol vehicles before infiltrating Thor in the middle of the map and killing anyone who stands against you as you fight to the elevator you need to take up. You will be ambushed by a lot of Bandits including Badasses then Franz and Hanz, 2 Uber-Badass Bandits will come up to take you on.

Kill the duo then run up the path taking out the Bandits as you go to the upper level where Baron Flynt will be waiting for you. Kill him then continue up to the chest which holds the final Vault Key Piece which is also where you turn this mission in.

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Get Some Answers

Quest Giver: Baron Flynt’s Chest.
Location: The Salt Flats.
Rewards: 15,360xp, Explosive Artifact.
Ride the elevator back down to the Salt Flats as you will die if you just jump off and head the Back Door, work through the biome to the Recorder which will open the arena once interacted with, go to the back door and get ready for a beating. The Royal Guard and McCloud are tougher than Badasses and very well armed so aim high with fire damage and put them down to reveal the Crimson Fastness biome. Use the glowing keypads to open the doors leading through to the cells where Tannis can be found whilst ensuring you kill the Crimson Lance along the way. Speak to Tannis to turn the mission in.

Find The ECHO Command Console

This mission isn’t required for Made in New Haven.
Quest Giver: Tannis.

Location: Crimson Fastness.
Rewards: 3,960xp.
Head through the base taking out the Turret and enemies until you get to the terminal where you can turn this mission in.

Reactivate The ECHO Comm System

This mission isn’t required for Made in New Haven.
Quest Giver: Crimson Fastness Terminal.

Location: Crimson Fastness.
Rewards: 9,900xp.
Proceed through the base to the door which, once opened will have an Army of Badass Engineers behind it so kill them all as well as any other Infantrymen which then enables you to run through to the Crimson Enclave. Kill the Crimson Lance and the Guardians as you make your way round to the first of the 3 transmitters. Head to the second transmitter marker then kill the Lance when you arrive, head up the stairs and activate the 2nd transmitter.

The third and final transmitter can be found by crossing the bridge taking out the Lance and Guardians along the way then enter the back of the tower and head up to the control room. Return to the Crimson Fastness and fight your way back to the terminal where you can turn this mission in.

Find Steele

This mission isn’t required for Made in New Haven.
Quest Giver: Tannis.
Location: Crimson Fastness.
Rewards: 20,400xp.
Go through to the Crimson Enclave then fast travel to the Salt Flats then down to the Descent in the North West of the Flats. Fight your way down through the Descent taking out the Lance and Guardians taking care not to fall off the narrower sections until you get to the Eridian Promontory border. This is a tough area full of Guardians and Lance who will fight each other until they spot you then both enemies will target you without mercy. Try and snipe the enemy’s where you can but put them through as you push on through to the Vault.

Once in the Vault, the Destroyer will come through the portal and kill Steele leaving you to face off against the thing. Kill the tentacles if you need a Second Wind and unload all hell into the eye and tongue when it appears. With the Destroyer down, the credits will roll after which you can collect the Vault Key and loot the chests. Fast travel to the Rust Commons West biome at the Underpass and take the Vault Key to Tannis. You will have just completed Borderlands. Well done!.

Optional Missions

There are 57 optional missions for you to complete which I recommend doing not only as you need to for the trophy but also as they give you xp, cash, weapons and more in some cases so they can be a very good way of levelling up for the upcoming tougher areas. The optional missions which can be found in and around the Rust Commons are:

  1. Big Game Hunter.
  2. Fuel Fued.
  3. Well There’s Your Problem Right There.
  4. Ghosts of the Vault.
  5. Scavenger: Revolver.
  6. Death Race Pandora.
  7. Is T.K. O.K.?.
  8. Like a Moth to Flame.
  9. King Tossing.
  10. Corrosive Crystal Harvest.
  11. Claptrap Rescue: New Haven.
  12. Claptrap Rescue: Tetanus Warren.
  13. Scooter’s Used Car Parts.
  14. Up to Our Ears.
  15. Hidden Journal: Rust Commons West.
  16. Middle of Nowhere no More: Investigate.
  17. Middle of Nowhere no More; Fuses? Really?.
  18. Middle of Nowhere no More: Small Favor.
  19. Middle of Nowhere no More: Scoot on Back.
  20. Firepower: All Sales are Final.
  21. Firepower: Market Corrections.
  22. Firepower: Plight of the Middle Man.
  23. Scavenger: Submachine Gun.
  24. Today’s Lesson: High Explosives.
  25. Earl Needs Food…Badly.
  26. Claptrap Rescue: Scrapyard.
  27. Missing Persons.
  28. Two Wrongs Make A Right.
  29. Alter Ego: Burning Heresy.
  30. Circle of Slaughter: Meat and Greet.
  31. Circle of Slaughter: Round 1.
  32. Circle of Slaughter: Round 2.
  33. Circle of Slaughter: Final Round.
  34. Scavenger: Shotgun.
  35. Hidden Journal: Rust Commons East.
  36. Jack’s Other Eye.
  37. Claptrap Rescue: Krom’s Canyon.
  38. Smoke Signals: Investigate Old Haven.
  39. Smoke Signals: Shut Them Down.
  40. Relight the Beacons.
  41. Alter Ego: The New Religion.
  42. Alter Ego: Godless Monsters.
  43. A Bug Problem.
  44. Green Thumb.
  45. Bandit Problem: Three Corpses, Three Keys.
  46. Bandit Treasure: X Marks The Spot.
  47. Dumpster Diving for Great Justice.
  48. Wanted: Fresh Fish.
  49. I’ve Got A Sinking Feeling….
  50. Bait and Switch.
  51. House Hunting.
  52. Claptrap Rescue: Trash Coast.
  53. Earl’s Best Friend.
  54. Claptrap Rescue: Old Haven.
  55. Scavenger: Machine Gun.
  56. Claptrap Rescue: The Salt Flats.
  57. Claptrap Rescue: Crimson Fortress.

Big Game Hunter

Quest Giver: Earnest Whiting.
Location: Dahl Headland.
Rewards: 5,280xp, $4,823, Sniper Rifle.
Go across the Dahl Headlands and collect the spit roast Skag killing the Bandits in the process which serves as the bait. Place the bait at the back of Skagzilla’s arena then get ready for a rough fight against a gigantic Skag who, like other powerful Skag is heavily armoured and the head and neck so get behind it or shoot the legs for maximum damage. With Skagzilla dead, return to Earnest and turn this optional mission in.

Fuel Fued

Quest Giver: Dahl Headlands Bounty Board.
Location: Dahl Headland.
Rewards: 5,040xp, $4,306, Grenade.
There are 3 Fuel Tanks scattered throughout the Dahl Headlands so head to their markers and stand back when you fire at the tanks to destroy them and not kill yourself in the blast. There are a lot of enemies to be found near the fuel tanks so take them out in the process then return to the Bounty Board to turn the optional mission in.

Well There's Your Problem Right There

Quest Giver: Dahl Headlands Bounty Board.
Location: Dahl Headland.
Rewards: 6,300xp, $8,612.
Go to the 3 oil pumps and crank the valves off around the Dahl Headland taking out the enemies as you go and for the third one if you’re struggling, mantle up on to the large rock behind the enclosure then drop down into the cage and turn the valve. Use the crates and oil barrels to get back out before turning this optional mission in back at the Bounty Board.

Ghosts Of The Vault

Quest Giver: Dahl Headlands Bounty Board.
Location: Dahl Headland.
Rewards: 5,280xp, $2,893, Explosive Artifacts.
Head to the marker, kill the Bandits then ride the elevator down, take out the Bandits and the Guardians then interact with the Crystal to turn this optional mission in.

Scavenger: Revolver

Quest Giver: Dahl Headlands Bounty Board.
Location: Dahl Headland.
Rewards: 3,036xp, Revolver.
Search for the 4 Revolver Parts which are in plain site as long as you look around at ground level and up on the platforms. The Barrel is in the burnt out vehicle’s cockpit then with all 4 parts collected return to the Bounty Board to turn the optional mission in.

Death Race Pandora

Quest Giver: Dahl Headlands Bounty Board.
Location: Dahl Headland.
Rewards: 5,280xp, $4,099, Rocket Launcher.
Get down to the race track and kill 50 Scythid’s throughout the area where you can then turn the optional mission in back at the Bounty Board.

Is T.K. O.K.?

Quest Giver: Scooter.
Location: New Haven.
Rewards: 6,072xp, $8,102, Grenade.
Return to Fyrestone after speaking to Scooter and run into T.K.’s shak to find him hanging from his foot. Return to Scooter and let him know of T.K.’s demise as you turn this optional mission in.

Like A Moth To Flame

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 9,000xp, $10,164, Shotgun.
Go back to the Arid Badlands and through towards Titan’s End. Light the 3 torches which spawns Motthrakk, a powerful, very large Rakk. Kill it then return to the Bounty Board and turn this optional mission in.

King Tossing

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 5,244xp, $5,401, SMG.
Get over to the Tetanus Warren biome to the West of New Haven and fight your way through the caverns to the back gates where King Wee Wee will be waiting for you. This Midget is powerful so ensure you’re fully stocked before going in then with King Wee Wee down you can return to the New Haven Bounty Board and turn this optional mission in.

Corrosive Crystal Harvest

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 5,520xp, $2,700, Corrosive Artifact.
Head into the Tetanus Warren then smash and collect 50 Corrosive Crystals which can be done by shooting the Crystals then collecting the Crystals as they drop. Once you have 50 Corrosive Crystals you will then be able to turn the optional mission in back at the Bounty Board.

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Claptrap Rescue: New Haven

Quest Giver: New Haven Claptrap.
Location: New Haven.
Rewards: 1,380xp, Backpack Storage Deck Upgrade.
This Claptrap can be found just to the left of the New Haven Bounty Board then once you have accepted the optional mission go to the marker by mantling up over the roof and carefully dropping down to the balcony on the opposite side. Collect the Repair Kit then take it back to the Claptrap Unit to both revive the Claptrap and turn the optional mission in.

Claptrap will, once revived go and smack a panel down from a wall close by revealing a weapons chest you can loot should you wish to.

Claptrap Rescue: Tetanus Warren

Quest Giver: Tetanus Warren Claptrap.
Location: Tetanus Warren.
Rewards: 1,380xp, Backpack Storage Deck Upgrade.
Enter the Tetanus Warren biome then fight through to the Claptrap unit which is on the floor, dead and in need of repair. You will need to go and collect the Repair Kit which is just up the hill and accessible by carefully jumping from awning to awning around to the top left roof. Take the Repair Kit back to the Claptrap Unit and turn the optional mission in as well as reviving the Claptrap.

Scooter's Used Car Parts

Quest Giver: Scooter.
Location: New Haven.
Rewards: 4,140xp, $10,803.
Get over to Rust Commons West and collect the 2 front and rear fenders as well as the 2 fuel cells and the rusty engine all of which are marked. Once you have all 6 car pieces, return to Scooter and turn the optional mission in.

Up To Our Ears

Quest Giver: Scooter.
Location: New Haven.
Rewards: 5,520xp, $8,102, Shotgun.
Head to the Rust Commons West and over to the pumping station which will be marked on your map. Kill the Bandits then shoot at the crap blocking the 2 pipes to free the flow. With the pumping station pipes clear you can then return to Scooter and turn this optional mission in.

Hidden Journal: Rust Commons West

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 6,000XP, $20,328.
Make your way to Rust Commons West and search for the 5 Journal Logs, all of which are marked and of course there will be plenty of enemies trying to stop you along the way so kill them as you go. Once you have all 5 Journals, return to the New Haven Bounty Board and turn the optional mission in.

Middle Of Nowhere No More: Investigate

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 4,680xp, $3,794, Class Mod.
Get over to Rust Commons East and drive to the marker from where you will find Mr Johns at the top balcony, then go to the powered down Bounty Board which you need to interact with. Go over the bridge to Mr Johns and turn this optional mission in.

Middle Of Nowhere No More: Fuses? Really?

Quest Giver: Hudson Johns.
Location: Rust Commons East.
Rewards: 6,240xp, $15,178.
Head North after speaking to Mr Johns to the landfill and search around the trash piles (green glow loot piles) where every so often one of them will drop a fuse. You need 3 fuses in total but be careful as the Scythid’s can make life difficult if you let them mob you. Once you have 3 Fuses, return to Mr Johns to turn this optional misison in.

Middle Of Nowhere No More: Small Favor

Quest Giver: Hudson Johns.
Location: Rust Commons East.
Rewards: 6,240xp, $15,178.
Go to the marker and kill at least 5 Spiderantrs just be careful as for me at least there were 2 Badasses which spawned back to back so keep your distance and leave 1 or 2 weaker Spiderants alive for a bit in case you need a Second Wind. Return to Johns once the 5 Spiderants are dead and turn the optional misison in.

Middle Of Nowhere No More: Scoot On Back

Quest Giver: Hudson Johns.
Location: Rust Commons East.
Rewards: 3,432xp, $11,383, Shield.
Return to Helena Pierce in New Haven and turn this optional mission in.

Firepower: All Sales Are Final

Quest Giver: Marcus Kincaid.
Location: New Haven.
Rewards: 5,520xp, $10,803, Pistol.
Get over to Rust Commons West and head to the marker where you need to collect the Weapon Shipment Invoice in the middle of the Bandit Camp. Once you have the Invoice, return to Marcus to turn this optional mission in.

Firepower: Market Correction

Quest Giver: Marcus Kincaid.
Location: New Haven.
Rewards: 5,520xp, $10,803, SMG.
Fight your way back to Rust Commons West, head to the marker and kill the Bandits whilst also destroying the 6 Ammo Crates scattered around the camp. Return to Marcus once the ammo crates are destroyed to turn the optional mission in.

Firepower: Plight Of The Middle Man

Quest Giver: Marcus Kincaid.
Location: New Haven.
Rewards: 6,000xp, $6,776, Combat Rifle.
You will find 6 Caches you need to destroy at the marker in the Rust Commons West biome which is in the middle of a heavily fortified Bandit Camp. With the 6 Caches destroyed, interact with the the 2 empty boxes to gather the evidence which then allows you to return to Marcus and turn the optional mission in.

Scavenger: Submachine Gun

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 3,450xp, SMG.
Go to the South of the Rust Commons West biome and collect the 4 SMG pieces scattered around all of which have green markers coming off them to help you find where they are. Return to the Bounty Board in New Haven and turn this optional mission in.

Today's Lesson: High Explosives

Quest Giver: Crazy Earl.
Location: Crazy Earl’s Scrapyard.
Rewards: 7,200xp, $9,075, Grenade.
Collect the C-Charge at the marker then place the charge up high and stand back to avoid the impending blast. The blast will free up to weapons chest to the right of where you placed the explosives so loot them if you want to and get back to Earl to turn the optional mission in.

Earl Needs Food...Badly.

Quest Giver: Scrapyard Claptrap.
Location: Crazy Earl’s Scrapyard.
Rewards: 9,720xp, $21,250.
Speak to Earl then get to the Krom’s Canyon biome and collect 10 cans of Skag meat from around the heavily fortified Bandit Camp which holds plenty of Badass enemies. Pull the lever to open the gate where you will be greeted by a heavy Bandit ambush so be prepared for that. Once you have the 10 cans of Skag meat, return to Earl and turn this optional mission in.

Claptrap Rescue: Scrapyard

Quest Giver: Scrapyard Claptrap.
Location: Crazy Earl’s Scrapyard.
Rewards: 1,440xp, Backpack Storage Deck Upgrade.
Go to the Northern section of Earl’s Scrapyard and interact with the knocked out Claptrap who needs reviving with a Repair Kit which can be found by continuing along the path to the North of Earl’s Scrapyard. Take out the Spiderants then re enter the Bandit Camp whilst looking over to your left to see a red weapons chest next to which will be the Repair Kit. Drop down and repair Claptrap to turn this optional mission in.

Missing Persons

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 1,560xp, $3,794.
Head down to the marker to find Shawn’s corpse next to which will be the Shawn Stokeley’s Journal you need to collect and turn the optional mission in with as well.

Two Wrongs Make A Right

Quest Giver: Shawn Stokeley’s Journal.
Location: New Haven.
Rewards: 5,670xp, $8,500.
After collecting the Journal to begin this optional mission, head to Krom’s Canyon and track down Reaver, a powerful Sniper wielding Bandit who is at the back of the Bandit Camp found by pulling the lever to raise the gate. With Reaver dead return to New Haven and turn this optional mission in at the New Haven Bounty Board.

Alter Ego: Burning Heresy.

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 6,240xp, $7,589, Shield.
Head to the 3 markers and burn the 3 Scriptures which you can do by interacting with them. Each Scripture you burn will cause a lot of enemies to come for you with a wide variety of Spiderants, Bandits and Scythid’s. With the 3 Scripture’s burnt, return to the Bounty Board and turn the optional mission in.

Circle Of Slaughter: Meat And Greet

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 1,008xp.
Go and meet Chuck Durden in the Rust Commons West biome and turn the optional mission in once you have killed the Bandits in the local area.

Circle Of Slaughter: Round 1

Quest Giver: Chuck Durden.
Location: Rust Commons West.
Rewards: 6,720xp, $14,280, Shield.
Enter the Arena and kill all of the Bandits where you can then return to Chuck and turn the optional mission in.

Circle Of Slaughter: Round 2

Quest Giver: Chuck Durden.
Location: Rust Commons West.
Rewards: 7,440, $26,749, Class Mod.
Re enter the Arena and take down the Army of Bruisers both normal and Badass as well as the Midgets then return to Chuck and turn this optional mission in once the field is clear.

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Circle Of Slaughter: Final Round

Quest Giver: Chuck Durden.
Location: Rust Commons West.
Rewards: 7,200xp, $35,825, SMG.
The Final Round is very tough as it is practically filled with Badass Bruisers and Badass Bandits with some Midgets and normal Raiders thrown in for Second Winds. Use fire based weaponry and or skills to inflict maximum damage then once you have killed everything, return to Chuck and turn this optional mission in.

Scavenger: Shotgun

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 3,588xp, Shotgun.
Get to the marker and search for the 4 Shotgun parts 3 of which can be found around the Zed vending machine with the 4th being on the roof by the fenced entrance to the compound. Once you have all 4 Shotgun parts, return to the Middle of Nowhere Bounty Board and turn the optional mission in.

Hidden Journal: Rust Commons East

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 6,720xp, $28,560.
Proceed to each of the markers and collect the 5 required Journals all of which are fairly well hidden and guarded by various enemies. Once you have the 4 Journals, return to the Middle of Nowhere Bounty Board and turn this optional mission in.

Jack's Other Eye

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 6,000xp, $10,164, Combat Rifle.
Go to the marker in the Rust Commons West biome and kill One Eyed Jack who is a Bandit with a decent entourage of Bruisers and other Bandits. With Jack dead, collect his Eye which drops then return to Helena in New Haven and turn this optional mission in.

Claptrap Rescue: Krom's Canyon

Quest Giver: Krom’s Canyon Claptrap.
Location: Krom’s Canyon.
Rewards: 1,620xp, Backpack Storage Deck Upgrade.
Fight your way through the Bandit Camp to the Claptrap in the North East section of Krom’s Canyon then once you have accepted the optional mission you need to go off and find the Repair Kit to Revive the little dude. The Repair Kit can be found by crossing the bridge where all the Bandits run across to you then going left and jumping to the platform with the fire and chock barrels.

Jump down to the ledge which is angled upwards before jumping to the next ledge where you can then look up and collect the Repair Kit. Take the Repair Kit back to Claptrap and revive him to turn this optional mission in. Claptrap will unlock a panel in a nearby fortification revealing a weapons chest you can loot should you wish to.

Smoke Signals: Investigate Old Haven

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 6,120xp, $11,491.
Make your way to Old Haven then interact with the dead Psychos in the first room you come to to turn this optional mission in.

Smoke Signals: Shut Them Down

Quest Giver: Dead Psycho’s.
Location: Old Haven.
Rewards: 6,480xp, $29,854, Class Mod.
You need to work through the Old Haven biome which is filled with Crimson Lance, powerful infantry and head towards the 4 smoke signals which you can find by looking up above the buildings. If we start at the entrance to Old Haven, go forward and left towards the first smoke stack, destroy the turrets and kill the Infantrymen before pulling the lever next to the smoke stack to shut down the Apartment District smoke stack.

The next smoke stack can be found by going back the way you came then going left so the entrance wall is on your right and take the stairs up to the highest level where the lever can be pulled to close the Rooftops smoke stack. There are a lot of Crimson Lance who come for you as you seek to shut this one down so go in fully geared.

The third smoke stack can be found by going directly South then taking a right through the only walkway adjacent to the fence where you can see the smoke coming up from behind. Kill the Crimson lance then pull the lever to shut down the Junkyard smoke stack.

The final smoke stack can be found by going to the South East of Old Haven, take out the Turrets from a distance and kill the Crimson Lance after jumping across the broken bridge gap. Kill the remaining Infantry then go to the left and close the Canal District smoke stack.

With the 4 smoke stacks closed, return to New Haven and speak to Helena to turn this optional mission in.

Relight The Beacons

Quest Giver: Helena Pierce.
Location: New Haven.
Rewards: 10,440xp, $15,993, Sniper Rifle.
Get to Rust Commons West and head to the marker where you can then throw the Breaker behind the Panel to sound the North Ridge beacon. You then need to go to the next marker, race up the hill through the Spiderants, clear the Bandits and activate the Overlook Beacon. You then need to go back to Helena in New Haven and turn this optional mission in.

Altar Ego: The New Religion

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 6,960xp, $5,331.
Head to the Abbey and kill the Bandits in the local area, several of the Bandits will drop Pamphlets and you need to collect 6 of them. Once you have the 6 Pamphlets you can return to the Bounty Board and turn the optional mission in.

Altar Ego: Godless Monsters

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 8,370xp, $20,062, Pistol.
Go North to the marker and kill Slither, a Scythid before returning to the Bounty Board and turning this optional mission in.

A Bug Problem

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 6,960xp, $21,324, Shotgun.
Make your way to the first marker, kill any enemies in the local area then collect the Retching Seeps sample from the tree stump which then spawns a powerful Spiderant, Widowmaker. Kill her then get down to the next marker and collect the Fetid Cauldron sample. Kill Helob when she spawns then go back to the Bounty Board and turn this optional mission in.

Green Thumb

Quest Giver: Stance Von Kofsky.
Location: Rust Commons East.
Rewards: 7,440xp, $20,062. Shotgun.
Proceed off to the marker and collect the valve on the crate before going to the next marker in the middle of the Bandit Camp and turning the crank for the water. Return to Stance once you have turned the water valve to turn this optional mission in.

Bandit Problem: Three Corpses, Three Keys

Quest Giver: Crimson Lance Corpses.
Location: Old Haven.
Rewards: 10,800xp, $5,970.
Go North once you’re in Old Haven and collect the Journal from the deceased Crimson Lance Infantryman then collect the Bandit Key just to the right of the Corpse. Get to the next marker taking out the Lance along the way to the next Key just by the wall before heading South to the next marker and collect the third and final Key. You can then return to the North of Old Haven to the building just to the right of the dead Lanceman who you started the mission with and open the door now you have the 3 keys and turn this optional mission in with the Treasure Map on the table.

Bandit Treasure: X Marks The Spot

Quest Giver: Treasure Map.
Location: Old Haven.
Rewards: 7,200xp, $29,854.
Get back to the Dahl Headland and head North to the stash. Drop down and interact with the button on the platform to turn this optional mission in.

Dumpster Diving For Great Justice

Quest Giver: Erik Franks.
Location: New Haven.
Rewards: 3,828xp, $31,987.
Make your way around New Haven going to the 6 dumpsters and collect the Dirty Mags for Erik. Once you have all 6 Dirty Mags, return them to Erik and turn this optional mission in.

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Wanted: Fresh Fish

Quest Giver: New Haven Bounty Board.
Location: New Haven.
Rewards: 6,960xp, $21,324, Rocket Launcher.
Head over to Treacher’s Landing and throw grenades at the markers in the water to bring fish to the surface. You will need to go back to the ammo vending machine and buy more grenades if you run out as you need to collect 20 fish. Once you have the 20 Fish from the 5 markers you will then need to return to the New Haven Bounty Board and turn the optional mission in.

I've Got A Sinking Feeling...

Quest Giver: Scooter.
Location: New Haven.
Rewards: 17,400xp, $26,666, Rocket Launcher.
Travel to Treacher’s Landing and shoot the gas tank on the back of the Righteous Man boat after killing the turret to sink that boat then head down the pier to the next boat, the Great Vengeance which you can shoot from the Pier having taken down all of the Bandits in the local area. The final boat, the Furious Anger can be found off to the right of Treacher’s Landing back up the Pier and off to the side of the biome. Kill the turret then shoot the gas tank to sink the vessel before returning to Scooter in New haven to turn the optional mission in.

Bait And Switch

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 6,960xp, $13,328, Revolver.
Get through to the Trash Coast and head South West to the marker where Queen Tarantella, a giant Spiderant will spawn along with a lot of Badass Spiderants and other Spiderants of various elemental sets. With Tarantella down, collect the Queen’s Abdomen which you need to take to the next marker and place it on the spike.

This will spawn in King Aracobb who you can put down if you want to but mounting the Abdomen on the pike will be enough to fulfil the requirements of this optional mission you can turn in back at the Middle of Nowhere Bounty Board.

House Hunting

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 6,960xp, $15,993, Sniper Rifle.
Head to the Trash Coast biome and over to the marker and kill Bleeder, a powerful Scythid. Once Bleeder is down, return to the Middle of Nowhere Bounty Board and turn this optional mission in.

Claptrap Rescue: Trash Coast

Quest Giver: Trash Coast Claptrap.
Location: Trash Coast.
Rewards: 1,740xp, Backpack Storage Deck Upgrade.
Once you are in the Trash Coast, head South going through the Worms to the Bandit Camp which you’ll need to clear out. With that done, interact with the downed Claptrap who needs a Repair Kit to get back on his wheel. The Repair Kit can be found at the end of a pipe North East of where the Claptrap unit is but to be able to get to the pipe you need to run up and round North, West then back down South all the way to the start of the pipe.

Carefully drop down and either run or walk along the pipe to the Repair Kit at the end. If you fall down, you’ll need to run all the way back to the start of the pipe so be careful then once you have the Repair Kit, return to and revive the Claptrap unit where you can also turn this optional mission in.

Earl's Best Friend

Quest Giver: Crazy Earl.
Location: Crazy Earl’s Scrapyard.
Rewards: 6,612xp, $15,993, Sniper Rifle.
Go to the Trash Coast and head to the marker taking out the enemies along the way. Clear the Bandit Camp when you get there and free the Skag Pup from the cage who you need to escort the cave where it will then be safe. You can then return to Crazy Earl and turn this optional mission in.

Claptrap Rescue: Old Haven

Quest Giver: Old Haven Claptrap.
Location: Old Haven.
Rewards: 1,800xp, Backpack Storage Deck Upgrade.
Despite the mission marker being on the map in Old Haven, this optional mission won’t become available until you progress the story far enough through to the Not Without My Claptrap mission. With that completed, the Claptrap you need to interact with to begin this optional mission will spawn and if it doesn’t, save and quit then go back to the marker in Old Haven where the Claptrap will then be there.

You need to find a Repair Kit to revive the downed Claptrap unit which is done by going to the marker, climb the stairs then jump across the gap below in between the 2 buildings before going into the room on the upper level. Take the Repair Kit back to Claptrap who you can revive and turn this optional mission in with.

Scavenger: Machine Gun

Quest Giver: Middle of Nowhere Bounty Board.
Location: Rust Commons East.
Rewards: 4,416xp, Combat Rifle.
Get to the Salt Flats then collect the 4 Machine Gun parts, the Stock and Barrel are easy to find but the Magazine is tricky as it is on the top of one of the smaller circular buildings. Then the Body can be found on the left grey silo adjacent to the vending machines. Once you have all 4 Machine Gun parts, get back to the Middle of Nowhere Bounty Board to turn this optional mission in.

Claptrap Rescue: The Salt Flats

Quest Giver: Salt Flats Claptrap.
Location: The Salt Flats.
Rewards: 1,860xp, Backpack Storage Deck Upgrade.
Enter the camp in the middle of the Salt Flats and head to the back wall to the left of which will be a currently unconscious Claptrap who needs a Repair Kit to be brought back from the brink. Head South and collect the Repair Kit from the debris pile then take out the Crimson Lance who ambush you before returning to and reviving Claptrap whilst also turning this optional mission in at the same time.

Claptrap will, after a bit of dancing and potentially larking around go up some steps and remove a panel revealing a weapons chest you can loot should you choose to.

Claptrap Rescue: Crimson Fastness

Quest Giver: Crimson Fastness Claptrap.
Location: Crimson Fastness.
Rewards: 1,920xp, Backpack Storage Deck Upgrade.
Head through the Crimson Fastness biome to the Claptrap unit graveyard and interact with the Claptrap at the optional mission marker who needs a Repair Kit to get back up. Run around through the passage and drop down to the vehicle bay where you can collect the Repair Kit from the toolbox taking out any enemies along the way. Run back to Claptrap and use the Repair Kit to revive the little dude whilst also turning this side mission in.

That’s the Borderlands Made In New Haven trophy guide complete, I hope it helped you complete every mission in the Rust Commons.

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